Esports Expands Audiences Using Broadcast IP Production & Distribution – Part 2 – The IP Technology (The Broadcast Bridge)
Esports viewership worldwide is on a steep upward trajectory and will soon begin to challenge traditional sports broadcast audience figures. As the esports and traditional sports communities converge, what can traditional broadcasters learn from the remote production workflows being pioneered by one of esports’ major game developers? This article in The Broadcast Bridge highlights the contrbution of Nevion Virtuoso to the Riot Games’ remote production.